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Minor Carmageddon: Splat Pack Texture Fixing-Project

I re-unwrapped Eagle II and made two new textures to get rid all the weirdness.

I re-unwrapped Eagle II and made two new textures to get rid all the weirdness.

Rear fenders were really weird mess.

Rear fenders were really weird mess.

Red version doesn't look too bad, but if you look white one, all the stupid texture choices become apparent.

Red version doesn't look too bad, but if you look white one, all the stupid texture choices become apparent.

I did not even try to fix Black Hawk II, because it is based on prototype model. Instead I just discarded it and made properly recolored textures for Yellow Hawk II.

I did not even try to fix Black Hawk II, because it is based on prototype model. Instead I just discarded it and made properly recolored textures for Yellow Hawk II.

My version of White Eagle II

Original White Eagle II

My version of Black Hawk II

Original Black Hawk II

Original Yellow Hawk II, for which I based my conversion.

My version of Red Eagle II

Original Red Eagle II

Started fixing some of the faults of Carmageddon: Splat Pack (1997). Both of the main cars are somewhat rushed, Eagle II's UVs are mess all around and Hawk II has atrocious color variants, as those are based on older version of model. Hawk textures should be fairly easy to get in game, just clone Yellow and replace textures, Eagle requires re import of whole model.